package player

import (
	"fmt"
	"tcs-server/tcs-design/src/things"
)

func init() {
	fmt.Println("GoldStorer")
}

type GoldStorer struct {
}

func (s *GoldStorer) GetCount(owner things.IThingOwner, thingId int32) int64 {
	return 0
}
func (s *GoldStorer) LackCode() things.ILackCode {
	return nil
}
func (s *GoldStorer) Add(owner things.IThingOwner, rewards []things.IRewardThing, gameCause things.IGameCause) {

}
func (s *GoldStorer) Cost(owner things.IThingOwner, costs []things.ICostThing, gameCause things.IGameCause) {

}
